In my journey to find new and exciting ways to conceptualize my images I took on the task of learning Maya. The reason I decided to start using Maya was for me to be able create and maneuver 3D objects through space and then arrange them into environment mock-ups that I then paint over in Photoshop, kinda' like sketching in 3D. It's a quicker and more efficient way of establishing my perspective in a 3-dimensional plane without having to plot vanishing points and draw perspective lines which can be very time consuming. The learning curve for such a powerful application such as Maya is pretty steep but if you love what you're doing you can find fulfilling enjoyment in every challenge. Below is the process!
John William Tristram
8 hours ago